General notes — how Lawrence Yee works

Working notes from someone who still thinks in plans, sections, and massing studies — even when the medium is software.

G1

Draw it before you build it. I came through architecture — plans, sections, and massing studies still shape how I scope software.

G2

Interfaces for people doing precise work: legal teams, architects, operators who need the tool to match the job, not the other way around.

G3

Prefer small, legible surfaces over clever abstractions. Code should read like a set of working drawings.

G4

3D and geometry are strengths, not detours — spatial problems get spatial tools.

G5

Ship, measure, refine. Campaigns, load times, and ticket throughput matter as much as the initial design.

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